Your best ending means you marry the prince, even if you don't marry the prince, you need to marry someone. This game is flagrant in your face stereotypical "girl game". I can't talk about this game and not talk about sexism. Not being able to pick-up stuff you've dropped is probably the biggest issue with the game play. You find way more stuff than you can carry and have no real way of knowing what you're going to need to hold on to and what you won't and when you drop something it's gone forever. Third you can only carry a 9 items, this seems like it ought to be enough but it's really not. Legends Of Murder 2 Greyhaven Skeleton Demon But annoying because later in the game you'll find that you're too weak to take on the enemies that are left to trigger, but you've already killed the ones you were capable of killing. This is kind of convenient in that when you're week or simply don't feel like fighting anything you can avoid the encounters until you're ready for them. But if you walk into the same trigger corner of a house and you haven't killed the enemy there it will pop up with the same text every single time. You can walk up and down the same patch of empty street 500 times and you're never going to encounter an enemy. Second the encounters are completely set. Though there are some things for better or worse that set Greyhaven apart from other games from this period. Without actually going into to everything you do in the game and how you solve the crime, there's not too much to discuss here. The entire game is basically you wandering around the map searching for clues, fighting in encounters, leveling up, and reading a lot of text. You adopt the guise of a new apprentice so as not to arouse the suspicions of the other students (and likely murders) and start your investigation. Eerie! After you've gotten all of your exploring out of the way and hopefully not gotten yourself killed in the process you met up with Baswik the Wizard headmaster for more detailed info on the situation. Boarded up businesses, abandoned homes, deserted streets and naturally some unhappy creatures bent on killing you. When you do investigate you'll notice that things in the town are.a little off. Honestly though if you just want to dash through and not read and/or explore this probably isn't the game for you, as it's pretty much the entire game play. On the way there you can investigate the town or run straight to the Tavern. You make your way to the local tavern to meet with the headmaster of the school. You are the inspector, a crime solving mage, who's continuing mission is to seek out new life and new civilizations, to investigate the murder of a wizardry School apprentice. You start the game with text explaining why you've come to the sleepy little town of Greyhaven which you've apparently been to before.
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